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Mrigangka Lahon

About Me

I am Mrigangka Lahon, but you can call me Megalo. Thanks for stopping by to check out my porfolio/website.

Softwares I Use

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Languges

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EXPERIENCE

GAMEBERRy LABS - Current
( From October 2021 )

UI Implementation

Custom Tools (Python)

Shader (GLSL)

Animation

Maya Tool Development

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An Auto Rigging Tool That I Have Been Developing

How I Actually Used The Auto Rigging Tool In My Projects

Just A Simple Tool To create Nurb Shapes

unity projects

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UI Animations

Hilighted Animation

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Selected Animation

character Animation

Movement

Thor Rig From Agora.community

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Dynamic Foot IK

Procedural Animation

Rigging

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weapon rig

Animation test

Knight rig

engine test

Robot Rig

engine test

animation
Demoreel

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ARTWORKS

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MegaloArt.com

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