top of page

米甘卡拉洪

动画 Demoreel
Autodesk Maya
Unity Engine
Blender
Adobe Photoshop
Adobe Animate
Adobe Premiere Pro
Krita
C#
Python
Github
Shader
Game
 

Worked on 

  • UI integration and animation

  • VFX optimization for mobile

  • Shader creation and optimizing existing for mobile

steam-icon-14871.png
app-store.png
google-play.png
玛雅工具开发
  • UI Prototyping and Integration

  • Atlas maker (Prototype 1.0)

  • Mogen + Motion Matching 

玛雅工具开发

我创建的工具可以帮助我完成装配过程。

团结项目

这些是 Unity 游戏引擎中的一些实验和实现。

  • 界面动画

  • 运动

  • 角色动画和视觉特效

  • Scripting

  • VFX

  • Scripting

Procedural Animation

  • Scripting

  • Scripting

  • Animation

索具

我为 Unity 创建的一些装备

  • 武器装备和测试

  • 角色绑定

艺术品

经验

Eighty Eight Pictures

(From May 2021 - Feb 2022)

Technical Artist

  • Art Integration

  • Procedural and keyframe Animation

  • VFX

  • Shaders (Unity Shader Graph)

Pole to win

(From Feb 2023 -January 2024

Junior Technical Artist

  • Art and UI Integration

  • VFX

  • Shaders (Unity Shader Graph)

  • Custom Tools

Stratton Studios

(Present)

Technical Artist

 
  • VFX

  • Shaders (Unity Shader Graph)

Gameberry Labs

(From Oct 2021 - Apr 2022)

Associate Technical Artist

  • UI Implementation

  • Animation

  • Custom Tools (Python)

  • Shaders (GLSL)

bottom of page